Job Description
Description
Join Pipeworks Studios as a Game Designer I (UI Implementation). You will help build interfaces for an upcoming AAA project. In this role, you’ll work closely with UX/UI, art, and engineering partners to translate mockups into clean, functional, and visually polished in-game screens. You’ll contribute to layout, logic, and flow using proprietary tools while collaborating across disciplines to ensure clarity and consistency throughout the player experience.
Our studio is based in Eugene, Oregon, with flexibility for remote, hybrid, or in-office work.
Must Haves
Nice to haves
Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter how they prefer to work: remote, in office, or hybrid.
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity, and inclusion within our organization.
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